This renders the original source image with the Screen Matte generated in this Keylight node. Use this option on shots that can only be keyed using several different keys on different parts of the image (multipass keying). Intermediate Result - view the intermediate result.
![keylight 1.2 crash keylight 1.2 crash](https://cdn.slidesharecdn.com/ss_thumbnails/keylightaeuserguide-130606143844-phpapp02-thumbnail-4.jpg)
![keylight 1.2 crash keylight 1.2 crash](https://d20ohkaloyme4g.cloudfront.net/img/document_thumbnails/09e36981c8302fd31872e461764a70bf/thumb_1200_1553.png)
Keylight’s core algorithm was developed by the Computer Film Company (now Framestore) and has been further developed by Foundry.Ĭopyright © 2022 Foundry & Framestore. Use the Screen Matte parameters to improve the matte.
KEYLIGHT 1.2 CRASH SKIN
To remove blue/green spill from the foreground object, use the Despill Bias control to pick skin tones from the source.
![keylight 1.2 crash keylight 1.2 crash](https://docs.unrealengine.com/4.27/Images/AnimatingObjects/Sequencer/QuickStart/Lights/Intensity1.gif)
Use the Screen Color selector to choose a color from the Source input to use as the blue/green screen color and the View dropdown menu to judge the key. Keylight is an industry-proven color difference keyer.